In-app Media Buyer
Vor 2 Tagen
saint gallen, st. gallen, Schweiz
Jobgether
Vollzeit
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This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for an In-App Media Buyer based in Switzerland.
The In-App Media Buyer will drive user acquisition and campaign performance for i OS and Android Web View applications within the i Gaming industry. This role focuses on high-potential European markets, primarily Tier-1 and Tier-2 GEOs, using leading in-app advertising platforms to acquire valuable users. You will manage substantial advertising budgets, optimize campaign performance, and develop data-driven strategies to improve acquisition efficiency and return on ad spend. Working closely with creative specialists, you will experiment with innovative ad concepts and offer combinations to attract high-quality players. You will leverage A/B testing, performance metrics, and cohort analysis to understand user behavior and maximize long-term revenue. With dedicated technical infrastructure, in-house app development, and comprehensive analytics, you will have the tools to test, scale, and refine your campaigns. This is an exciting opportunity for a performance-driven media buying professional who thrives in a fast-paced environment and enjoys turning data into measurable business growth.
AccountabilitiesIn-App Campaign Management:Plan, launch, and manage advertising campaigns for i OS and Android Web View applications within the i Gaming vertical, focusing primarily on Tier-1 and Tier-2 European markets.
Paid Traffic Acquisition:Manage campaigns across in-app advertising networks, particularly Unity Ads and Kayzen, while leveraging relevant experience with platforms such as Moloco to identify and scale profitable traffic sources.
Budget Management and Scaling:Oversee daily advertising budgets of at least $1,500, optimizing spend allocation and scaling campaigns while maintaining acquisition efficiency and profitability.
Campaign Performance Optimization:Monitor key performance indicators, analyze relationships between campaign metrics, and implement optimization strategies to control deposit acquisition costs and improve overall campaign performance.
Creative Strategy and Testing:Collaborate with designers to develop distinctive creative concepts and unconventional combinations of advertising creatives and offers. Evaluate how creative approaches influence player acquisition quality and campaign outcomes.
A/B Testing and Experimentation:Design and execute structured A/B tests across creatives, offers, and campaign configurations to identify winning combinations and support continuous performance improvement.
Revenue and ROAS Optimization:Optimize campaigns based on return on ad spend (ROAS), considering not only initial deposits but also subsequent deposits and the longer-term value of acquired players.
Data Analysis and Cohort Monitoring:Use performance analytics and cohort analysis to assess user behavior, evaluate acquisition quality, identify trends, and make informed decisions about campaign scaling and budget allocation.
Cross-Functional Collaboration:Work closely with creative, technical, and analytics teams to improve campaign execution, test new opportunities, and maximize the effectiveness of the available advertising and application infrastructure.
RequirementsRelevant
Experience:
At least one year of hands-on experience launching and managing in-app advertising campaigns within the i Gaming industry.
Recent Platform Expertise:Practical experience within the last six months running campaigns targeting Tier-1 and Tier-2 European markets through at least one of the following platforms: Unity Ads, Kayzen, or Moloco.
Budget Management:Proven experience managing advertising budgets of $1,500 or more per day, with the ability to scale campaigns while maintaining control over performance and acquisition costs.
In-App Advertising Knowledge:Strong understanding of in-app user acquisition, Web View applications, campaign structures, and the specific dynamics of paid traffic in the i Gaming vertical.
Analytical
Skills:
Confidence working with numerical data and performance metrics, including the ability to understand how key indicators interact and identify the factors influencing campaign results.
Performance Optimization:Demonstrated ability to optimize deposit acquisition costs, improve campaign profitability, and make informed scaling decisions based on performance data.
Creative Thinking:Ability to develop non-standard creative and offer combinations in collaboration with designers, with an understanding of how advertising concepts can influence user engagement and player quality.
Testing Methodologies:Practical experience designing, running, and interpreting A/B tests to validate hypotheses and improve advertising performance.
Revenue-Focused Mindset:Understanding of ROAS optimization and the importance of evaluating both initial deposits and subsequent revenue when assessing campaign effectiveness.
Data-Driven Decision-Making:Familiarity with analytics too
The In-App Media Buyer will drive user acquisition and campaign performance for i OS and Android Web View applications within the i Gaming industry. This role focuses on high-potential European markets, primarily Tier-1 and Tier-2 GEOs, using leading in-app advertising platforms to acquire valuable users. You will manage substantial advertising budgets, optimize campaign performance, and develop data-driven strategies to improve acquisition efficiency and return on ad spend. Working closely with creative specialists, you will experiment with innovative ad concepts and offer combinations to attract high-quality players. You will leverage A/B testing, performance metrics, and cohort analysis to understand user behavior and maximize long-term revenue. With dedicated technical infrastructure, in-house app development, and comprehensive analytics, you will have the tools to test, scale, and refine your campaigns. This is an exciting opportunity for a performance-driven media buying professional who thrives in a fast-paced environment and enjoys turning data into measurable business growth.
AccountabilitiesIn-App Campaign Management:Plan, launch, and manage advertising campaigns for i OS and Android Web View applications within the i Gaming vertical, focusing primarily on Tier-1 and Tier-2 European markets.
Paid Traffic Acquisition:Manage campaigns across in-app advertising networks, particularly Unity Ads and Kayzen, while leveraging relevant experience with platforms such as Moloco to identify and scale profitable traffic sources.
Budget Management and Scaling:Oversee daily advertising budgets of at least $1,500, optimizing spend allocation and scaling campaigns while maintaining acquisition efficiency and profitability.
Campaign Performance Optimization:Monitor key performance indicators, analyze relationships between campaign metrics, and implement optimization strategies to control deposit acquisition costs and improve overall campaign performance.
Creative Strategy and Testing:Collaborate with designers to develop distinctive creative concepts and unconventional combinations of advertising creatives and offers. Evaluate how creative approaches influence player acquisition quality and campaign outcomes.
A/B Testing and Experimentation:Design and execute structured A/B tests across creatives, offers, and campaign configurations to identify winning combinations and support continuous performance improvement.
Revenue and ROAS Optimization:Optimize campaigns based on return on ad spend (ROAS), considering not only initial deposits but also subsequent deposits and the longer-term value of acquired players.
Data Analysis and Cohort Monitoring:Use performance analytics and cohort analysis to assess user behavior, evaluate acquisition quality, identify trends, and make informed decisions about campaign scaling and budget allocation.
Cross-Functional Collaboration:Work closely with creative, technical, and analytics teams to improve campaign execution, test new opportunities, and maximize the effectiveness of the available advertising and application infrastructure.
RequirementsRelevant
Experience:
At least one year of hands-on experience launching and managing in-app advertising campaigns within the i Gaming industry.
Recent Platform Expertise:Practical experience within the last six months running campaigns targeting Tier-1 and Tier-2 European markets through at least one of the following platforms: Unity Ads, Kayzen, or Moloco.
Budget Management:Proven experience managing advertising budgets of $1,500 or more per day, with the ability to scale campaigns while maintaining control over performance and acquisition costs.
In-App Advertising Knowledge:Strong understanding of in-app user acquisition, Web View applications, campaign structures, and the specific dynamics of paid traffic in the i Gaming vertical.
Analytical
Skills:
Confidence working with numerical data and performance metrics, including the ability to understand how key indicators interact and identify the factors influencing campaign results.
Performance Optimization:Demonstrated ability to optimize deposit acquisition costs, improve campaign profitability, and make informed scaling decisions based on performance data.
Creative Thinking:Ability to develop non-standard creative and offer combinations in collaboration with designers, with an understanding of how advertising concepts can influence user engagement and player quality.
Testing Methodologies:Practical experience designing, running, and interpreting A/B tests to validate hypotheses and improve advertising performance.
Revenue-Focused Mindset:Understanding of ROAS optimization and the importance of evaluating both initial deposits and subsequent revenue when assessing campaign effectiveness.
Data-Driven Decision-Making:Familiarity with analytics too